Gravity Toy Risk Assessment

Volledige gerenderde weergave van RISK_ASSESSMENT.md.

Laatst gesynchroniseerd: 13 april 2026

Risk Assessment - Gravity Toy

Version: 0.1.0
Date: 2026-04-13
Status: Active visual

1. Purpose

Capture the main implementation, usability, and delivery risks for the Gravity Toy visual.

2. Key Risks

R-01 Simulation instability risk

Extreme orbital interactions or repeated merges may create chaotic velocities that reduce readability or push bodies off-screen too quickly.

Mitigation:

  • softened gravity term
  • capped launch mass
  • escape-margin cleanup for runaway bodies
  • preset tuning for stable starting conditions

R-02 Touch interaction risk

Drag-to-launch may behave inconsistently across mobile touch flows if move/end handling is incomplete or hard to discover.

Mitigation:

  • explicit touch start/move/end/cancel handling
  • visible ghost circle and launch arrow
  • simple bottom hint text on load

R-03 Reduced-motion regression risk

Visual effects may continue animating or the page may not pause correctly when reduced motion is requested.

Mitigation:

  • central reduced-motion gating for trails and transient effects
  • auto-paused reduced-motion state
  • manual smoke verification in browser

R-04 Documentation drift risk

The visual page and its local docset may diverge as the toy evolves quickly.

Mitigation:

  • local URS, FS, DS, TEST_PLAN, IQ, and OQ set
  • render public HTML mirrors with npm run docs:render
  • update CHANGELOG.md and docs hub in the same change

R-05 Performance risk

Too many active bodies or expensive render effects may reduce responsiveness on mid-range mobile devices.

Mitigation:

  • orb cap
  • bounded trail length
  • light 2D canvas rendering only
  • no external runtime dependencies

3. Delivery Position

The current residual risk is acceptable for a static experimental visual, provided the visual remains lightweight, documented, and manually smoke-tested after behavior changes.

Terug naar home